All in Mainstage

Patch Foundry

As most of you know, I love the music program MainStage. I started blogging about it about 5 years ago when I started this blog, and it quickly became a popular topic. Earlier this year I split out my MainStage interests into a full fledged patch creation company called www.patchfoundry.com, and this week we launched a brand new way of controlling MainStage’s sounds. 

MainStage Mondays: Today I Launch www.PatchFoundry.com

After working on it for several months, I am officially moving all of my MainStage blogging, tutorials, and patch design to a separate website. When I started focusing on MainStage about 3 years ago I had no idea how much this part of the site would grow, and it’s finally time for it to have it’s own dedicated space on the web. The new site is called Patch Foundry. The new site offers a completely retooled series of patches built from the ground up using the tricks I’ve learned from some of the best sound designers and mix engineers in the world.

MainStage Mondays: How To Create An FX Bus

MainStage works just like a pro-grade DAW, and it’s possible to pull off many of the techniques studio engineers use. One of the most useful studio techniques is bussing. Bussing allows several instruments to send audio through a signal effect, reducing CPU usage and creating a more “glued” sound (yes, that’s super unspecific. Bear with me). Here’s how to make one: 

MainStage Mondays: Saving Presets

One of the problems some of my users run into is saving there presets at a specific value, then having them switch when they go back to them. For instance, you might want to have a cutoff set at a certain place. You make the adjustment, switch patches, but the next time you go back to your patch it’s back in the wrong position. Here’s how to get around this problem: 

MainStage Mondays: How To Assign Smart Controls

MainStage included a really innovative feature in their 3.0 update last year called Smart Controls. At first I thought this was nothing but a skin feature that made the knobs look more like the instrument you’re controlling, but I quickly realized it was much more than that. Smart controls can change the number of controls you have intelligently based on the patch, switch which hardware controllers are mapped to which on-screen controls, and a bunch more.